TIMELESS

This project was my first time in the game world, and it was fun! The requirement was to use Unity Engine and make an escape room game. As a team, we have gone through many steps of game production process 🎮

type

School Project

Year

2021

Category

Game Production

role

Game Design

Game Development

Lighting

3D Modeling

design

General design of the game is composed of 4 parts or spaces: Bedroom, Painting Room, Candle Stairs, and Space Road. In order to finish the game, player needs to solve riddles that reveal the locations of the keys that open the gateway to the next level. The story is structured as if the game is a dream, thus starting in the bedroom waking up, and ending with entering the actual bedroom – or real world.

Spaces
Spaces
Spaces
Spaces

We started with designing different rooms as the game progress. Since game's concept is a dream, the spaces, atmosphere, and lighting are mysterious and abstract. The bedroom is structurally the same, however the mood all changed… The objects and elements like candles that light the way, 4 elements in space rooms reference the real world.

We started with designing different rooms as the game progress. Since game's concept is a dream, the spaces, atmosphere, and lighting are mysterious and abstract. The bedroom is structurally the same, however the mood all changed… The objects and elements like candles that light the way, 4 elements in space rooms reference the real world.

We started with designing different rooms as the game progress. Since game's concept is a dream, the spaces, atmosphere, and lighting are mysterious and abstract. The bedroom is structurally the same, however the mood all changed… The objects and elements like candles that light the way, 4 elements in space rooms reference the real world.

How it's done
How it's done
How it's done
How it's done

We used Unity Engine to build different levels, scenes, lighting, textures and post-process. The gameplay and trailer was also shot on Unity Engine.

making of

making of

making of

©2024 CEREN ŞAHİN

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©2024 CEREN ŞAHİN

GO BACK TO TOP

TIMELESS

This project was my first time in the game world, and it was fun! The requirement was to use Unity Engine and make an escape room game. As a team, we have gone through many steps of game production process 🎮

type

School Project

Year

2021

Category

Game Production

role

Game Design

Game Development

Lighting

3D Modeling

design

General design of the game is composed of 4 parts or spaces: Bedroom, Painting Room, Candle Stairs, and Space Road. In order to finish the game, player needs to solve riddles that reveal the locations of the keys that open the gateway to the next level. The story is structured as if the game is a dream, thus starting in the bedroom waking up, and ending with entering the actual bedroom – or real world.

TIMELESS

This project was my first time in the game world, and it was fun! The requirement was to use Unity Engine and make an escape room game. As a team, we have gone through many steps of game production process 🎮

type

School Project

Year

2021

Category

Game Production

role

Game Design

Game Development

Lighting

3D Modeling

design

General design of the game is composed of 4 parts or spaces: Bedroom, Painting Room, Candle Stairs, and Space Road. In order to finish the game, player needs to solve riddles that reveal the locations of the keys that open the gateway to the next level. The story is structured as if the game is a dream, thus starting in the bedroom waking up, and ending with entering the actual bedroom – or real world.